GoingNative 2012 Sessions (HD)

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Sessions for GoingNative 2012
🇬🇧 English
last modified
2017-11-28 14:57
last episode published
2012-01-29 00:31
publication frequency
2.11 days
Number of Episodes
Detail page



Date Thumb Title & Description Contributors

Day 2 Keynote - Herb Sutter: C++11, VC++11 and Beyond

This talk will cover:Which key features in C++11 will most change the way you write code: the features that directly affect C++ style, coding idioms, and the guidance in pre-C++11 books and articles that most needs to be updated. Specific guidance on e...

Clang: Defending C++ from Murphy's Million Monkeys

Were we to craft a Lenox Globe of programming languages, C++ might be followed by a famous cautionary phrase: Here Be Dragons. The language can be complex and daunting to programmers who are often shouldered with the task of writing large, complex prog...

Interactive Panel: Ask Us Anything!

To end the event, why not have all the speakers on stage to answer any questions you may have, ones that formed as your mind was bent over the last 48 hours. Here are some C++ titans in front of you - what are you going to ask them? What do you want to...

A Concept Design for C++

C++ does not provide facilities for directly expressing what a function template requires of its set of parameters. This is a problem that manifests itself as poor error messages, obscure bugs, lack of proper overloading, poor specification of interfac...

Static If I Had a Hammer

All right, the C++11 Standard is done. Can we go home? Definitely not - progress waits for no one.For all its might, C++11 is not addressing a few basic needs in template programming. For example, you'd hate to have to define a new function or indeed a...

Interactive Panel: The Importance of Being Native

In 2011, we saw a resurgence of interest in native code - in C++ in 2011 and in C++11. Is this "C++ Renaissance" a flash in the pan? Is it a long-term trend? This is an interactive panel. This means you, the attendee in the room or online, will be firs...

STL11: Magic && Secrets

The C++ Standard Library expanded and evolved massively between C++98/03 and C++11.  It's easy to forget the magnitude of these changes, because they happened gradually and sometimes invisibly.  Some things (like shared_ptr, regex, and function) were d...

Variadic Templates are Funadic

Variadic templates are arguably the most profound change in the core language brought about by C++11. Curiously, however, the C++ community still tiptoes carefully around them: variadic templates enjoyed less coverage than features such as "auto" or la...

Threads and Shared Variables in C++11

The C++11 standard introduces threads into the language, and carefully defines the meaning of variables shared between threads. The design is based on the idea that meaningful multithreaded programs should, by default, behave as though threads were exe...

Day 1 Keynote - Bjarne Stroustrup: C++11 Style

We know how to write bad code: litter our programs with casts, macros, pointers, naked new and deletes, and complicated control structures. Alternatively (or additionally), we could obscure every design decision in a mess of deeply nested abstractions ...