Design Any Thing

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Nature (evolution) is the best known system of design and asset allocation. Learn the many practical ways you can mimic this high ROI system. Evolution is a complex adaptive system and so has ~3 initial, simple, conditions that iterate: Wholeness, add value first, and context. What graduates an iteration? The most"intelligent" results. They"maximize future options within a context" (Alex Wissner-Gross).

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Website
http://castpoints.com/wp/
Description
Nature (evolution) is the best known system of design and asset allocation. Learn the many practical ways you can mimic this high ROI system. Evolution is a complex adaptive system and so has ~3 initial, simple, conditions that iterate: Wholeness, add value first, and context. What graduates an iteration? The most"intelligent" results. They"maximize future options within a context" (Alex Wissner-Gross).
Language
🇬🇧 English
last modified
2017-03-26 17:06
last episode published
2017-03-26 17:04
publication frequency
25.31 days
Contributors
Jeff Fitzmyers, MS owner   author  
Explicit
false
Number of Episodes
6
Rss-Feeds
Detail page
Categories
Science & Medicine Natural Sciences

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Episodes

Date Thumb Title & Description Contributors
26.03.2017

6 Design Any Thing: Internet Of Things

How evolution would design the internet of things. Why it’s easy to add alerts to anything, and why skynet is not to be feared.
fox33@icloud.com author
9.01.2017

5 Design Any Thing: Theory, Origin, Thermodynamics, how and why things feel good

A general, yet practical overview of evolution's design. Very unique things about consciousness. https://cpology.wordpress.com/2016/02/13/the-decentralized-operating-system-and-ai/
fox33@icloud.com author
12.12.2016

4 Design Any Thing: Structure& communication for max ROI, min noise

Incident Command System https://en.wikipedia.org/wiki/Incident_Command_System https://cpology.wordpress.com/2014/10/27/evolution-codified-for-practical-use-how-to-build-a-global-brain-incompete-draft/
fox33@icloud.com author
21.11.2016

3 Design Any Thing: Voting and Taxes (what works)

How to properly design voting and taxes. https://en.wikipedia.org/wiki/Dunbar%27s_number https://marketcuriosity.wordpress.com/2011/10/21/design-thriving-societies-what-works-from-a-scientific-point-of-view/ https://cpology.wordpress.com/2015/11/27/vot...
fox33@icloud.com author
20.11.2016

2 Design Any Thing: The Wonders Of Dynamic Pricing

Determine prices effectively in real time, for free. Kills ads and coupons. Vastly reduces uncertainty. https://cpology.wordpress.com/2015/12/12/dynamic-pricing-the-death-of-big-data-for-marketing-and-decisions/ Real "charity". https://cpology.wordpres...
fox33@icloud.com author
20.11.2016

1 Design Any Thing: Overview (things you have never heard before)

Overview of the 3 initial conditions nature uses to design everything. How to measure the effectiveness of iterations. Why and how typical search engines will be replaced. https://cpology.wordpress.com
fox33@icloud.com author